A downloadable game

What Has Happened is a first-person survival horror game set on Black Hollow Isle, a remote, rainy island off the British coast. You play as a man who moved to the island just before the arrival of his wife and young son. But something went terribly wrong...

The ferry never came.
You woke up alone.
The streets are empty… except for the undead.

To reunite with your family, you’ll need to explore the island, uncover terrifying secrets, and scavenge for rare supplies to build a boat and reach the mainland. Along the way, you’ll help desperate survivors, discover mysterious events, and face the horrors that now roam freely.

Inspired by Resident Evil 2, F.E.A.R., and classic British ghost stories.

  • 🧠 Narrative-driven survival horror with a psychological twist

  • 👁️‍🗨️ First-person 3D exploration

  • 🧟 Zombies and jump scares throughout

  • 🔪 Knives and rare firearms — ammo is always limited

  • 🏡 Open, semi-linear world: explore abandoned villages, forests, asylums, and more

  • 🌧️ Moody, fog-drenched British setting

  • 🧩 Random encounters and branching side quests

  • 👀 PEGI 18 – Mature themes, fear, violence, and disturbing content

This is an early version in development. The MVP prototype is complete, and I’m actively building key systems, enemy AI, and world mechanics in Unity.

Coming Soon:

  • 🎮 Demo (Vertical Slice)

  • 🧭 Full Map: Black Hollow Isle and Greyfen Mainland

  • 🔫 Combat and inventory system

  • 🧠 Dialogue and decision-making encounters

  • 🎧 Original soundtrack and voice acting

I’m sharing behind-the-scenes updates, devlogs, and design thoughts throughout development.

Follow me here and on socials to stay up to date.

I’m a solo developer building this from the ground up. Your feedback, encouragement, and support mean everything.

  • ⭐ Follow the game for updates

  • 💌 Join the mailing list (coming soon)

  • 🧡 Support the upcoming Kickstarter campaign

  • ✉️ Contact: robotstustudio@email.com

  • Twitter: @RobotStuStudio

Development log

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